Last Stand did pretty well, but won't work properly without hunter's roll/prelude.
Again, this event have very little room for error, ally hate/aggro in 2nd wave fucked the ally up almost every run. Almost fucked the last run too. Thankfully PLD managed to get it back up. Pt certainly rotate buffs much faster now, the only improvement to be made is aggro/ally hate and better acc/DD dmg for DDs.
After watching some JP vid in Hall of Mul, I've been seriously considering SCH/BLM x3 rotate stun instead of rely on SMN PD.
There are a couple of advantages of using SCH over SMN.
Embrava 100% of time, with heavy need on acc songs, it's near impossible to have room for marches, embrava full time helps a lot.
Doesn't need to rely on successful 2hr reset for PD.
3 SCH rotate stun should be able to stun the NM like chainspell, have stun up 100% of time, without relying on 2hr reset. A good WHM should also able to keep the DDs alive.
Considering how hard it is to find 5~7 SMNs, I'd say this strat worth a try.
Anyways, hopefully can clear Hall of Mul one day and get that damn snapshot feet!
Grats on the clear.
ReplyDeleteWon't the NMs build resistance to Stun? I'm not sure how long fights last for anyways.