Monday, 30 July 2012

Aiming for Mul!

After 3 legion event night, finally all 4 starting hall in legion cleared!

We had great success after we started using 3 SCH/BLM stun rotation setup, it works wonders. On top of 4 SMN shock squall rotate, and PD tougher NMs that can't be stunned or have potential to wipe pt if 1 stun miss. This setup we don't have to worry about 2hr reset fail since we can still rely on 3 stun 4 shock squall to lock the NM completely if 2hr reset fail and run out of PD. With PD on tougher NM we also don't have to worry about 1 miss stun causing wipe.

Either way, Hall of Mul next week!

There are certainly some improvements to be made, namely still_too_slow pt swap, which may cause time out when we need to kill 9 NM total to clear instead of 7. However, in order to make most efficient use of COR BRD WHM, pt swap is almost essential.

I'm still trying for most efficient way to DD in legion too. Alternate between Last stand/WF depending on the mob is pretty much the must, so I take note of what WS to use on each mob. Note that Last stand must have chaos roll on, and hunters depending on acc need. WF doesn't NEED wizards but it helps, and firestorm certainly helps a lot. I usually use pot for food. SJ is pretty much /SAM or /WAR only.(/WAR may pull ahead if more mobs need to use last stand). Due to the fact that WF easier to land and easier to buff, unless WF dmg totally sucked it's usually better to use WF.

Hall of An:
Behemoth: Last stand(WF sucked)
Wyrm: Both LS and WF seems bad.....but maybe buffed LS may win.
Turtle: WF, can /SAM, sek 2x WF and create darkness on it.

Harpeia: Dmg wise they're not too different, but WF easier to land and can be buffed with firestorm, so WF probably.


Hall of Ki:
Cerberus, Hydra, Khimaira: Last stand, I honestly only tried last stand on those 3 mobs and don't have WF data, but those 3 mobs often has high MDB, and Cerberus resists fire, so I don't assume WF work well on it....

Mantis: WF, did over 2k dmg on it, works pretty well.


Hall of Im;
Vampyr: WF
Corse:WF
Dvegr: Last stand(WF totally sucked on it)

Naraka: WF, it seems to have PDT- stance sometimes.


Hall of Muru:
Amphiptere(Turul): Last stand, another magic resist mob, WF sucked.
Ixion: WF, did over 2k on it, works great.
Sandworm: I used WF, but properly buffed last stand probably would pull ahead, magic dmg isn't too good on it it seems.

Ironclad: Last stand, WF sucked again.

After adding more acc on ring slot, I don't have much racc probem anymore, I had missed last stand on ironclad, but after I hunter roll myself problem solved.

Still feel kinda lame that COR's dmg worth waaaayyyyyyy less % in ally in legion compare with VW. I guess VW is probably the first, and last EG event that COR dmg output is relevant. Maybe lv75 bird merit pt and VW are only 2 situations where DD COR shines ;< ;< ;<

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