One thing added is the new Chatoyant staff.
This staff, I tested and confirmed, that it adds 10% more WF dmg with firestorm. Now the WF dmg between firestorm and no firestorm is 20%, plus extra 5 more AGI over vulcan's.
This is almost crazy, and I barely believe that SE is making this. It's supposed to be just an inventory saver, now a direct upgrade over vucan's staff for WF CORs.
Considering it is possible to pop over 5k WF pre-Chatoyant staff era:
After this update we're looking at nearly(or over) 6k WF with perfect buff.
And if it's possible to pop over 6k WF, how much it can do in Abyssea XD
This also pushed firestorm probably a must have buff for any COR in pt, and probably a firestormed WF has ability to out dmg not perfectly buffed last stand even on moderately magic resist mob, due to the fact that WF requires less buff slot for higher performance(+20% WS dmg for one buff slot is A LOT)
Also there's legion fix, and certainly not that much trouble to aggro then wipe the pt at starting area now. Also, earlier run I did 1st try with 3 SCH/BLM rotate stun all TP move, and it suddenly become much easier.....cleared Hall of Im 1st wave in 4 min, and cleared entire hall with very little trouble.
I have no idea why legion became so easy, to a point that I totally regret saying "ZOMG IT'S SO HARD" earlier.
Maybe it's just like all other event, that ppl are exaggerating it until tips and tricks are discovered and abused.....ppl been telling me Airship 6-4 fight was nightmare in CoP area, then 2x BLU headbutt rotate rapes it. Ppl been saying new nyzul is hard, until powder boots rotate flee is abused. Then ppl saying legion being impossible, until we start bringing 3x SCH/BLM stunning all TP moves. Atm I can only see trouble of killing NMs too slow, missed stun cause wipe, or fighting NM that resists stun.
Either way, congrats to HA LS for clearing Hall of Im. 2 more clear and we can spam Hall of Mul!
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