Saturday 25 December 2010

So....what's after abyssea?

Me and Tavera had a discussion about what SE is going to bring us in future updates of FFXI.

I admit I never try really all that hard on getting all atma/abyssite, or grind certain gear/merit certain way just for abyssea. Since I believe in the future SE is going to release even more area/endgame content that's outside of abyssea. The world of unlimited MP, RR atma and crit-hit rule them all is gonna over some days. However, Tav has different opinion, he said after all the player enjoyed big number WS, unlimited MP, invincible brew power, easy gears and good EXP who would go back to old days when WS dmg gimp again and mage runs out of MP often. He believes that SE is going to keep the way it is even in the future.

Last Monday I finally got Rani clear thanks to those who brewed. I'd have to say the process of beating Rani is pretty lame, first we all try to proc !!!, which is very easy with the abyssite you got after killing Shinryu. After we proc !!! Ager popped his brew, lost his brew because of para, go got another one and start soloing Rani to 50%, then 2 other member popped another brew and killed it, I pretty much just stand there and leech for clear. Brew so cheap now that it doesn't even has it's value, and NMs so easy with brew that making a pt with certain setup doesn't have any value besides !!! proc. Now Shinryu and 20k magical WS is new to us, so we're all excited about big WS numbers. How about 3 months later? 1 year later? 3 year later? When we're all sick of brew on every hard NM and solo everything with 20k WS/nuke every 3 sec? Big WS number with atma/brew is epic first time, but eventually we're gonna get sick of it, someday. Therefore I still believe making anymore abyssea zones in the future isn't a good idea.

I mentioned Ager failed to kill Rani with brew on BLU, that's because he used wrong spells. I'm not a math person and not really familiar with WS/physical blue magic formula. Apparently Physical blue magic has very lame dmg(like 2.8~4k) when you brewed and magical does way better dmg(like 12~28k). This also applied to WSs. Magical WS can deal way higher dmg when brewed, crit-hit dmg WS is a bit lower, and none magical/crit-hit WS dmg is very lame. So if you're a BLU and used brew, cast magical spells and use magical WS.

And since I saw a brewed 33k Wildfire WS screenshot somewhere on Shinryu so I assume Wildfire COR or RNG probably does best dmg besides Chain Spell RDM. Wildfire is already the strongest magical WS, and brew just makes it godly.


Oh and btw, Merry Christmas.

1 comment:

  1. Edit: Nvm, just heard some Wildfire one shotted Shinryu with brew XD.

    ReplyDelete

Note: only a member of this blog may post a comment.