Friday 4 May 2012

Nyzul, Nyzul, Nyzul.

After a bit of trying, and more retry, finally got a new static going for New Nyzul after all the drama.

Honestly, I have to say a big Argh!!! on new nyzul. But regardless, post some POV based on the data collected and experience so far.

Optimal setup for new nyzul is DRK x4 SCH x2. DRK is the most optimal DD in new nyzul and just dominates, regardless how others pushing jobs like MNK SAM WAR etc. It is clear-able* with other DDs like RNG THF BLU DRG and so on(ppl been clearing with those jobs too) as long as they have top DD gear, but if you're a more causal player, plays with more causal friends, can't build a 99 empy/relic etc, DRK is the most causal friendly DD in nyzul. When I said DRK, I mean GS DRK with resolution 5/5, apoc helps sometimes on shitty moment maybe, but not needed and not close to GS in terms of dmg IMO. And most optimal GS is obviously Rag, maybe Ig-Alima GS or STR magian etc, OAT isn't ideal in Nyzul. I didn't say that, Returner in my static told me that way, and he is one of the earliest player start building OAT GS for DRK before it got popular at all.

Of course, free to replace DRK with top geared DDs like Mandau THF, KC RNG, Mythic DRG(I heard DRG actually don't need mythic to be decent, just need a high dmg PA, but not OAT), etc. But DRK is most causal friendly choice and makes biggest impact, lowering the amount of DRKs in pt means less fire power to clear, although dmg output isn't the only factor affecting clears. Many groups seems to focus on dmg, although dmg is important, there are other factor too, that makes bigger impact than dmg output.

Anyways, why DRK.

From what I've seen, Nyzul benefits jobs with high WS dmg and high melee dmg the most, generally every mob you start with a WS, swing twice and mob should be dead. Thus Rag DRK is the best for this. Resolution is about 3~5k every WS, follow by 2 swings(which is fast under embrava) and mobs will be dead.

2nd reason is because of twilight scythe on PDT- flans, about 500~700 dmg per swing, under embrava it go down in sec.

DRK also has the advantage of having magic for utility, and movement speed on leg slot(which WAR SAM MNK have on feet if I remember correctly), thus you can full time powder boots and still have movement speed+.

Basically, for average none-elite player that wants clear and want to lv a job fast for Nyzul, DRK is the best bet. Ig-Alima GS is easily obtainable, or high dmg magian GS etc, which takes shorter amount of time than 90~99 empy/relic SAM MNK etc, and have decent result in terms of dmg output.

JPs call DRKx4 SCHx2 setup iron plate setup, that means it's most optimal setup with highest success rate.

Either way, embrava benefits 2h DD the most, so DRK, or WAR SAM is decent(although DRK has more advantage WAR SAM doesn't have). Some ppl been recommending MNK, but I heard MNK is even worse than DRG in Nyzul unless skeleton/pot floors pop a lot. BLU has lower output than MNK on boss, but probably higher on fodder(again, BLU is also 1h DD, not as good as DRK WAR SAM). But it's sleep/cure/stun sometimes can save lives during climb depending on situations. It's not "needed" nor most optimal setup(unlike what Prothescar said), but it's a DD with it's perks.

Body boost, sprinters can get one from the start, use it, and get a new one, so you get flee status on 1st floor .

Unlike NA pts relying on Fillmode/.dat swap, JP pts seems to rely on flee a lot, to a point that powder boots price is starting to rock sky high.

In order to make powder boots to work, you need to full time it even during battle, since it has 30 sec recast time. And equip a new one after 1 is being used. Thus it is necessary to adjust TP set(at least for me) so no haste on feet slot. I will lose DA and TA from Toci/Oce head+1 though, since I will need haste on body and head. But trading DA and TA for full time flee is well worth it considering I run around way more than fighting. WS shouldn't drop more than 50 dmg without feet as well. I can also use regular DD set without powder boots on F100 or floor bosses.

One of the best example of powder boots spam.....the amount of powder boots in his inv is scary.

http://nicoviewer.net/sm17623114

But they also cleared in 21 min....according to time on vid. According to someone in JP group, being persistent to keep flee up full time is the key to 1/2 and 1/3 F100 clears. And he even has a THF in pt.


Another vid I've seen is MNK/THF(/THF for flee too), although /THF is probably not viable for 2h job like DRK. Call for help on NMs and such for groups to gather.

Another SCH POV
http://nicoviewer.net/sm17624098

SCH help melee, equip frisky boots for free flee(ppl been telling me frisky boots has low activation rate, or else I'd get one too)

I also been adjusting my spell set. Light based sleep seems to be needed, but going to drop blank gaze since even NM soulflayer dies before I finish casting(My Sat set has 3 resolution DRKs, so NMs dies retardly fast with resolution) Also going to set B.typhoon for def down on Floor bosses/NMs.

Other wise, I'm going broke with Nyzul again. Now my empy and mythic will never finish ;(





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