I have to agree, it sometimes got a bit frustrated that my jobs have been made fun of/flamed in Nyzul for ages. When ppl look for a DD in Nyzul, and I asked if I can join on BLU, the first reply was "probably not". Not to mention all the Nyzul LFM thread been generally looking for DRK WAR MNK SAM with 90 empy/relic/mythic only.
So here is some opinion about DDing in Nyzul, maybe some opinion about playing BLU/WAR in Nyzul as well.
Nyzul Uncharted is piercing dmg DD's playing ground, no joke. Most of the mobs are: Birds, imps, puks, colibri, slimes. Of course there are skeletons, which is strong against piercing but weak against blunt, and magic pot, which is weak against blunt too. In fact ppl been recommending polearm SAM, just for all those piercing weakness mobs. DRG is underrated due to piercing dmg, although pt shouldn't have more than 1(or else you'd be fucked with skeleton), same with MNK, shouldn't have too many MNKs, not to mention embrava doesn't benefit h2h as much as 2h.
That means BLU needs to play extremely smart and make use of those advantages to keep up when majority of player has "big dmg output or gtfo in Nyzul" mentality(not saying big dmg isn't important, but there are other factors affecting the success rate, not just big dmg). QC and A.spike are piercing, thus pretty good dmg on those mobs. HS is blunt, thus good on skeleton. If CA is up, self SC dark can almost always one shot a DC mob. Try to kill birds, imps, puks as much as possible on BLU is the key to do more dmg, since those mobs are just weak against DRG, BLU and polearm SAM.
On higher lv NM I cast QC with both CA and Efflux if it's up, just to reduce the time to cast spells(use Efflux CA separately on different spells will spend more time), not to mention it's impossible to SC with 1000 other WSs if another DD on same mob.
QC, A.spike and maybe HS are probably the only DD spell worth casting.
I also pop Bilgestorm on higher lv NM/Floor bosses for additional -25% def, according to wiki, this is more potent than Angon for def down if it sticks, thus making it stick with macc/skill is No.1 priority on Floor bosses.
And obviously, there's AoE Triumphant Roar if you happened to set it on Floor bosses, for another +15% attack for everyone else. I don't have enough set point for it, so I usually didn't set. But it may be worth considering IMO. One of my DRK had been experiencing issues with not enough attack on F100 boss when all JAs are down and ended up doing lower dmg than crit-hit WS Ukko(he used JAs on previous floor with WS lock), perhaps popping some attack buff can help maybe.
I hardly cast stun anymore except NMs that charms, or if NMs casting big spell(may cause death sometimes if someone got nuked) After some adjustments, my spell set for Nyzul at this point of time are as follows:
DW3 job trait
Triple attack job trait
Magic fruit(in cast I need to cure when SCH not around)
Sudden lunge
B.typhoon(for def down, although I found myself never get the chance to cast it with Bilgestorm, kinda want to remove it from the list)
A.spike(for self-SC with CDC and another big dmg spell to spam)
Dream flower
Sheep song
Wind of Promy
I kinda want to to remove Dream flower too, some mobs just resists dark sleep, but emergency AoE sleep is always useful since aggroing 3 mobs may die even with embrava. Seems just sheep song is enough if it can cover all types of mobs. Wind of Promy is there to help erase bind and shit, so ppl can keep moving.
The hardest part of playing BLU in Nyzul is finding the right balance between going offensive and going defensive. Going offensive means plays the job just like another DD, going defensive means doing stun/cure/sleeps etc. Sometimes going defensive isn't necessary when SCH is around, and will just slow down killing speed. However, sometimes doing defensive move will prevent death, since defensive move is really what sets BLU and another 2h DD apart.
I kinda want to try COR in NIv2 sometime, if following piercing DD=good rule, berserk last stand should be able to one shot EP birds/puks/imps. But probably when 17~18 jump become consistent within our static and when I got crystal dragon sword ;<
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