So I just farmed all 3 keys for the door that leads to Gulool Ja Ja, time to organize a fight and get the title for Project Death Peanalty.
I am planning to organize an alliance for this fight this Friday night, see if I can find 18 ppl, and I will be /shouting in Jeuno/WG for a while. If you're on Ragnarok server and needs the title please let me know, thank you.
1 year ago I did this with Escaflowne, quite a pain in the ass he was, if I run into Serenlycheerful someday maybe I should ask him for some advice about this fight ._.
Wednesday, 15 December 2010
Tuesday, 14 December 2010
Ninja revived
Saw this on FFXIAH.

I used to want to lv NIN, but gave up because it's too expensive and not all that useful for events. Now it's one of the most powerful job you can have in this game ._. one of the top DD with RR atma, beast solo job and very good job in abby event for all sorts of !!! proc and tanking.
Once Naba told me only JP play NINs, now I see NIN everywhere, JP or none-JP alike. Just like how I see way more BLU now than it used to be in pre-abyssea era.

I used to want to lv NIN, but gave up because it's too expensive and not all that useful for events. Now it's one of the most powerful job you can have in this game ._. one of the top DD with RR atma, beast solo job and very good job in abby event for all sorts of !!! proc and tanking.
Once Naba told me only JP play NINs, now I see NIN everywhere, JP or none-JP alike. Just like how I see way more BLU now than it used to be in pre-abyssea era.
DNC and /DNC
I mentioned I was working on lving DNC to 90 as my third job before, then SE slap this job in the face by giving it long ass Curing Waltz V recast time. Curing is what I enjoy playing this job the most(DNC can totally outcure WHM at low lv btw, due to generating TP faster than generating MP at low lv), so I kinda gave up lving this job atm, especially grinding all the 99999 gear needed for this job gives me headache ._.
So I tried to play with COR/DNC for a bit, I'd say I like it. Haste Samba is very useful, and new Curing Waltz III is very useful for curing. Compare with /WHM the curing/remove status aliment ability is a bit weaker because all Waltz are in same category and Healing waltz can't remove everything, but it's good enough if the pt has enough healers I'd say. I'm actually interested in trying this sub for Salvage next time, it looks like a pretty good sub for Salvage(I tried /RNG and /RDM for salvage, but don't like it as much as /WHM). /DNC has access to most of the DNC main ability, so I may as well just play COR/DNC and pretend to be a fake DNC XD.
Note that /DNC gets DW job trait, with my newly augmented Crit dmg+6% dagger I actually want to try some new DD style, such as DW and focus on melee DPS for dmg and use Evisceration instead of Slug Shot with RR atma in abby, I admit seeing some insane big number Evisceration from DNC and THF makes me want to try that also, since my Slug shot dmg is getting pretty lame comparing with other crit-hit WS.
My friend Kingilya(finally found a RNG friend that can teach me how to play ranged attack jobs properly!) recently pointed out that I may be using wrong atma/gear for my WS set, since gun WS is different from Bow WS because it's easier to cap fSTR on gun. When doing WS, gun benefits less from adding more STR, so I should use AGI atma instead. Now that I got my 3rd lunar abyssite access, I finally have room to add an AGI atma, next time gonna see if there's any significant Slug Shot dmg increase.
So I tried to play with COR/DNC for a bit, I'd say I like it. Haste Samba is very useful, and new Curing Waltz III is very useful for curing. Compare with /WHM the curing/remove status aliment ability is a bit weaker because all Waltz are in same category and Healing waltz can't remove everything, but it's good enough if the pt has enough healers I'd say. I'm actually interested in trying this sub for Salvage next time, it looks like a pretty good sub for Salvage(I tried /RNG and /RDM for salvage, but don't like it as much as /WHM). /DNC has access to most of the DNC main ability, so I may as well just play COR/DNC and pretend to be a fake DNC XD.
Note that /DNC gets DW job trait, with my newly augmented Crit dmg+6% dagger I actually want to try some new DD style, such as DW and focus on melee DPS for dmg and use Evisceration instead of Slug Shot with RR atma in abby, I admit seeing some insane big number Evisceration from DNC and THF makes me want to try that also, since my Slug shot dmg is getting pretty lame comparing with other crit-hit WS.
My friend Kingilya(finally found a RNG friend that can teach me how to play ranged attack jobs properly!) recently pointed out that I may be using wrong atma/gear for my WS set, since gun WS is different from Bow WS because it's easier to cap fSTR on gun. When doing WS, gun benefits less from adding more STR, so I should use AGI atma instead. Now that I got my 3rd lunar abyssite access, I finally have room to add an AGI atma, next time gonna see if there's any significant Slug Shot dmg increase.
Thursday, 9 December 2010
More Dominion Ops and Augments
Today I joined a pt spamming Dominion Ops and fought Buffalo, each page gives 4.2k EXP, and after 1.5~2hr EXP capped at 640 per kill. Pretty quick way to EXP. I get my COR 85--->90 in 3hr. After the pt I ended up having 14k Dominion notes, so I tried my luck with augment items. Here are some augments I got that's not too lame:

Dagger: Looks pretty good for Evisceration with RR atma no? Especially COR can't use magian dagger, looks good for Evisceration build. Probably good for THF and DNC with RR atma also, although I'm not sure if magian dagger is better.
Gun: Hmmm D49 gun with AGI+3, not as good as magian guns or even new Suppressor gun but consider it's free and no work needed I'd say it's good. Now I get a acceptable gun to use so I can be lazy and take a break on Anarchy+2 so I can focus on making Death Penalty and Armageddon XD.
Ah btw, each weapon NPCd for almost 7k, so it's worth trying even though the chance of getting lame augment is pretty high. Good luck.

Dagger: Looks pretty good for Evisceration with RR atma no? Especially COR can't use magian dagger, looks good for Evisceration build. Probably good for THF and DNC with RR atma also, although I'm not sure if magian dagger is better.
Gun: Hmmm D49 gun with AGI+3, not as good as magian guns or even new Suppressor gun but consider it's free and no work needed I'd say it's good. Now I get a acceptable gun to use so I can be lazy and take a break on Anarchy+2 so I can focus on making Death Penalty and Armageddon XD.
Ah btw, each weapon NPCd for almost 7k, so it's worth trying even though the chance of getting lame augment is pretty high. Good luck.
Dominion Ops
After 2 hrs of Dominion Ops spam I finally got my BLU to 90. Dominion Ops is truely good stuff, with a pt you can easily get 30k/hr EXP and farm TE no problem. Although not as much as Abby EXP pt, but you don't have to sit there /shout for 1hr for full alliance, and sit there for another 3hr for EXP to be good. You can leave anytime and easily find ppl to team up with. And you get Dominion notes for AF3 base armor and augment items. For those who has no time to join Abby EXP pt and do 5 hrs of lving, try Dominion Ops!
Saturday, 4 December 2010
Captain rank obtained
After months of work, finally.....

So I guess that's one small step closer towards finishing DP.
But the coolest part of getting to Captain is I can finally use runic portal for free, no need to wait for ages for boat when going to Einherjar. I guess I don't have to worry about my IS(which is getting lower and lower after merit pt dead) for a while.
So I guess that's one small step closer towards finishing DP.
But the coolest part of getting to Captain is I can finally use runic portal for free, no need to wait for ages for boat when going to Einherjar. I guess I don't have to worry about my IS(which is getting lower and lower after merit pt dead) for a while.
Wednesday, 1 December 2010
RDM and new update
RDM used to be one of the best healer after getting Convert and Refresh because of the amount of MP they can use. @75, they're the best healer in Nyzul, any EXP pt 41+, pink bird merit pt and such. WHM is supposed to be THE healing class in FFXI, but only in a few situations they're more useful than RDM for as a healer/support role in pt.
So I guess that's why SE is slowly making what RDM is supposed to be, debuff/buff class instead of healing class, and let jobs like WHM to focus on healing. I know a lot of RDMs are QQing about not getting Cure V in this update, but I like the way SE changes RDM back to what it's for.
Tbh, I think RDM used to be a broken mage class in this game, lasts longer than WHM as a healer, have access to beast debuff spells, best solo class and decent tank. Guess that's why SE is nerfing RDM in everyway and only keeping the debuff/buff part.
2 of the most broken classes(SAM as DD, RDM as mage) didn't get much new stuff recently, guess that's how SE balance jobs ._.
Ok, since the name of this blog is Life of a pirate, and the title of this post mentioned new update, so inevitably I'll mention new COR stuff >:D
---------------------------------------------------------
Triple Shot (COR Lv.87 Ability Delay: 3 min. Effect Duration: 90 sec.)
Occasionally uses three units of ammunition to deal extra damage.
---------------------------------------------------------
Ok I admit I want Bounty Shot from RNG more than Triple Shot ._.
So I can finally /THF and feel like a real pirate.....
But RNG already got Double shot, so I guess they can't have 2 JAs that's similar....
SE should give RNG Triple shot since they're meant to be DD and ammo cheaper,
and gives COR Double shot......
Or maybe Triple shot proc rate is lower than Double shot and such.
--------------------------------------------------------------------------
Tactician's Roll (COR Lv.86)
Grants a Regain effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 8.
Allies' Roll (COR Lv.89)
Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 10.
--------------------------------------------------------------------------
Unless the atma in third add-on gives crazy dmg to skill chain, I doubt Allies' roll is going to be useful. Hmmm maybe useful for SAM zerging, then quickly switch to another DD roll when their SC is over??? Or maybe SE is going to add some mob that's immune to all dmg except SC dmg?
Still don't see much use of this roll unless third add-on change the way we play this game again.
Regain roll....Some say it's useful in abby to proc !!!, to help DDs gain TP especially while walking and such. However, unless Regain really gives a lot of TP/tic, I doubt it's going to be more efficient than coming another DD capable of using more different type of WS and weapons. VV atma should be enough for Regain purpose IMO. Now the current best DD atma favors melee DoT dmg instead of WS, so this probably won't beat other DD rolls for DDing. However, if SE gives some crazy WS atma like WS dmg x3 atma, this may be a very good DD roll. It all depends on what atma we can get in next add-on.
But now I know while my pt is walking, I'll have 2 rolls to give instead of 1. Movement speed+ and Regain! I'm pretty glad that I finally got a chance redo ASA last boss last week and got PR recast -5 pants, totally in love with my 49 sec PR recast timer atm, so I can give 2 rolls more quickly in such situations.....Hmmm maybe I should drop my QD acc merit to 0 and get PR recast to 45 sec.
Hmmm the title is "RDM and new update" but I ended up talking about COR more than RDM DX
I guess I'm probably the biggest victim of COR dying after the abyssea update DX
Yesterday I got bored and did some job search, there were like 89+ RDM(still the most played job) online, jobs like BST(used to be the least played class) BLU DNC all had 40~50+ ppl, even PUP has like 20+ ppl. COR? only 3. Only 3 CORs in the entire world DX I also noticed Kizunas secretly removed COR on their recruiting job list D;
Let's see if new Regain roll and Triple shot can save this job or not.
So I guess that's why SE is slowly making what RDM is supposed to be, debuff/buff class instead of healing class, and let jobs like WHM to focus on healing. I know a lot of RDMs are QQing about not getting Cure V in this update, but I like the way SE changes RDM back to what it's for.
Tbh, I think RDM used to be a broken mage class in this game, lasts longer than WHM as a healer, have access to beast debuff spells, best solo class and decent tank. Guess that's why SE is nerfing RDM in everyway and only keeping the debuff/buff part.
2 of the most broken classes(SAM as DD, RDM as mage) didn't get much new stuff recently, guess that's how SE balance jobs ._.
Ok, since the name of this blog is Life of a pirate, and the title of this post mentioned new update, so inevitably I'll mention new COR stuff >:D
---------------------------------------------------------
Triple Shot (COR Lv.87 Ability Delay: 3 min. Effect Duration: 90 sec.)
Occasionally uses three units of ammunition to deal extra damage.
---------------------------------------------------------
Ok I admit I want Bounty Shot from RNG more than Triple Shot ._.
So I can finally /THF and feel like a real pirate.....
But RNG already got Double shot, so I guess they can't have 2 JAs that's similar....
SE should give RNG Triple shot since they're meant to be DD and ammo cheaper,
and gives COR Double shot......
Or maybe Triple shot proc rate is lower than Double shot and such.
--------------------------------------------------------------------------
Tactician's Roll (COR Lv.86)
Grants a Regain effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 8.
Allies' Roll (COR Lv.89)
Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 10.
--------------------------------------------------------------------------
Unless the atma in third add-on gives crazy dmg to skill chain, I doubt Allies' roll is going to be useful. Hmmm maybe useful for SAM zerging, then quickly switch to another DD roll when their SC is over??? Or maybe SE is going to add some mob that's immune to all dmg except SC dmg?
Still don't see much use of this roll unless third add-on change the way we play this game again.
Regain roll....Some say it's useful in abby to proc !!!, to help DDs gain TP especially while walking and such. However, unless Regain really gives a lot of TP/tic, I doubt it's going to be more efficient than coming another DD capable of using more different type of WS and weapons. VV atma should be enough for Regain purpose IMO. Now the current best DD atma favors melee DoT dmg instead of WS, so this probably won't beat other DD rolls for DDing. However, if SE gives some crazy WS atma like WS dmg x3 atma, this may be a very good DD roll. It all depends on what atma we can get in next add-on.
But now I know while my pt is walking, I'll have 2 rolls to give instead of 1. Movement speed+ and Regain! I'm pretty glad that I finally got a chance redo ASA last boss last week and got PR recast -5 pants, totally in love with my 49 sec PR recast timer atm, so I can give 2 rolls more quickly in such situations.....Hmmm maybe I should drop my QD acc merit to 0 and get PR recast to 45 sec.
Hmmm the title is "RDM and new update" but I ended up talking about COR more than RDM DX
I guess I'm probably the biggest victim of COR dying after the abyssea update DX
Yesterday I got bored and did some job search, there were like 89+ RDM(still the most played job) online, jobs like BST(used to be the least played class) BLU DNC all had 40~50+ ppl, even PUP has like 20+ ppl. COR? only 3. Only 3 CORs in the entire world DX I also noticed Kizunas secretly removed COR on their recruiting job list D;
Let's see if new Regain roll and Triple shot can save this job or not.
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