Showing posts with label delve. Show all posts
Showing posts with label delve. Show all posts

Tuesday, 27 May 2014

Yorcia 1337

After a few more yorcia delve 6 NM run I finally collected a bit more data I need for this zone.

Ideal 6 man setup is probably DDx3 WHM BRD GEO. However, for ppl like me without other useful job and have to come COR, 7 is probably better than 6.

That is because, COR's output on T4, T5 and Wopket dropped significantly, to a point that it may not worth 3rd DD slot anymore. T4 is the same classic "If you get madrigal you can't get prelude" issue. Although it's still possible to land it with full racc build, the lack of Minuet makes LS quite weak, I ended up using WF all the time on T4.

Until WF can do 5~7k dmg like LS, the output on Mandy will drop a lot.

On T5 it's the same amnesia over and over and over. For a job that heavily rely on JA+WS for dmg, amnesia sucked. I've thought about melee right after NM TP move, then /ra when it's about to do TP move to dodge amnesia, but in practice it's not worth the effort to walk back and forth like that.

On Wopket, everyone and their mother knows piercing job sucked.

Therefore, the ideal setup with a COR in pt should be 7, that way the extra dmg from buffing 3 person should be able to make the job worth a spot. However, 6 person 2 DD yorcia is certainly doable. One advantage for 6 person pt is that COR can toss a wizard's roll for the nuker.

Ideal SJ should be /DNC again, because 13% def down from steps easily outweight w/e /WHM can offer. With 3 mages in pt it's not hard to haste 4 melee. Just bring Meds if mages can't -na fast enough.

In fact I'm going to advocate /DNC most of the time, just for 13% def down from steps, unless it's not realistic to run in and step stuff. In that case it'd be /DRG and /ra or /NIN.

Personally I /ra on T5 instead of melee, so 3 DDs can still form triangle formation. Thanks to recent Mog wardrobe, it is now possible to /ra and melee in same event depending on situation, without the need to spend time to move the gears around.

QD acc set is required on T4 mandy unless your mage is pro enough to dispel all the time. In my case no mage ever dispel fast enough on mandy so I had to do it myself. With QD acc set I had nearly 100% land rate on dispel, without a proper set it's quite hard to land.

On Wopket I just focus on Windshot most of the time, I made a high dmg no recast QD set to chain windshot with RD/WC.

Now that I got the data I want from yorcia, hopefully I can get some data for other delve2 zone too.

Tuesday, 13 May 2014

I miss my BLU D:

/Continue to play with spreadsheet to find DD hierarchy.

Honestly though, I haven't get a chance to play BLU for ages, even though I did play BLU in all 3 delve1 zonee back in 2013/Aug and sept.

Although BLU wasn't as strong as MNK back then, it is still quite a viable DD and delve1 was clear-able with BLU in ally. Besides Ceizak, which COR just pwns, I was pretty sure my BLU could parse higher than my COR in zones like Foret in 2013.

However, last Tojil run I tried to bring my BLU to the pt for spells, I've noticed that my BLU falls way behind my COR in terms of total kill speed in 6 man setup, in fact I feel it's weaker than 18 man era. That's when I finally realized that there's absolute 0 reason to bring my BLU to delve anymore.

One of the main reason and the biggest change, is the lack of COR in usual 6 man setup.

Req avg dropped a lot without chaos+enhanced dia. Even though my BLU has double ILV 119 sword now, instead of ILV 119/113 combo back in Aug/Sept 2013, the gap between BLU and MNK is bigger due to the lack of attack from Req.

FUCK REQ D:

According to spreadsheet, using same setup as last time, /WAR, DW3, TA, STP job trait, R15 path A Usonmunku and Bura. BLU has 371 DPS using AH guide sets. Mythic AM3 doesn't seem to work on BLU spreadsheet so I didn't use Tizona.

Add def down from F. Roar, 405. However I can get over 430 on COR with just chaos + DA+ 15% def down dia. With chaos+ DA roll from COR, BLU has 439 with 15%(dia+light shot) def down, 491 with 25%(dia+light shot+ F.roar) def down. In most ideal situation, BLU has 590 DPS with haste samba, 25% def down and COR buff. Obviously the most ideal situation barely exist due to only 3 DD spot available.

Oh, I also had attack boost, berserk and aggressor all activated too. In real world none of the JA can be up entire time.

Which is quite unfortunate. BLU/WAR's output is about the same as COR/DNC even in AH guide gears, but without party buff. On lower lv NM Last stand downright avg higher than req.

Time to bug SE to fix other WS such as CDC :( Or else this blog is no longer "An empty vessel" :X

Btw, ever since I discover the awesomeness of Riverfin Soup, I've been using it and getting addicted D: The difference it made in zones like Ceizak is quite noticeable, further more, it allows DW head TP build in lower evasion area such as Tojil.

Most of the time, I did notice COR+2 DD has higher kill speed than usual 3 DD setup too. The only situation COR is bad as a 3rd DD is Tojil's first 25%(because any none MNK job suck on Tojil first 25%) and Yorcia megaboss(again, any piercing DD suck on it too). I also had 1 yorcia pt with MNK MNK COR kills slightly slower than usual, but I'm pretty sure it's not COR's fault since another pt with SAM MNK COR or SAM DRK COR kills much faster ;x

Time to convince more ppl to invite me as 3rd DD :x